“If you play video games, chances are you’ve heard the music of Jason Graves–he’s composed the soundtracks for Far Cry Primal, 2013’s Tomb Raider, Dead Space, and Until Dawn. On this week’s episode, the Dead Air crew sits down to dissect how Graves finds signature sounds in the real world, and how he uses them to create unsettling atmospheres.” Listen to the podcast.
“Usually around this time of year, gamers are looking for something terrifying to play. I’ve found myself constantly recommending lately is Supermassive Games’ Until Dawn. To get a better understanding of where the idea for the title’s music came from, and learn more about the person behind it all, we decided to sit down and chat with Until Dawn’s two-time BAFTA Award-winning composer, Jason Graves.” Read the complete interview.
“Having begun his career in the early 1990s, composer Jason Graves has spent the past two decades amassing an impressive list of credits across multiple disciplines. With a CV that boasts the likes of Dead Space, Prince of Persia, Murdered: Soul Suspect and 2013’s Tomb Raider reboot, it’s fair to say that his output is nothing short of prolific.” Read the complete interview.
“We go behind the scenes of Sony’s PlayStation 4 adventure game. Supermassive Games didn’t just have to invent a new way of organizing narrative for Until Dawn. The developer also had to search for new ways to piece together music. To accomplish this, they turned to industry veteran Jason Graves.” Read the complete article.
“About a month away from the release of Until Dawn on PS4, we had the opportunity to sit down with Jason Graves, the man responsible for scoring Supermassive Games’ branching interactive horror. He was kind enough to let us in on a few of his trade secrets and discuss how he’s been helping the game’s developers ratchet up the fear factor. Until Dawn launches in North America on August 25th! In the meantime, have a listen to a preview of three of the game’s tracks.” Read the complete interview.