Tag Archives: Evolve

Film On Wax Feature Interview

“Having begun his career in the early 1990s, composer Jason Graves has spent the past two decades amassing an impressive list of credits across multiple disciplines. With a CV that boasts the likes of Dead SpacePrince of Persia, Murdered: Soul Suspect and 2013’s Tomb Raider reboot, it’s fair to say that his output is nothing short of prolific.” Read the complete interview.

East Coast Game Conference 2015

Jason is a featured speaker at this year’s East Coast Game Conference, which takes place April 7-9 in Raleigh, NC. “It is with great pride that the East Coast Game Conference announces the inaugural year for the Audio Track. We have talks that run the gambit from learning how to break into the industry as an aspiring sound designer or composer, on up to advanced recording techniques for field capture of audio and designing the soundscape for a hit asymmetrical multiplayer game like Evolve.”

Minnesota Public Radio

“If you’re assembling an orchestra to play Evolve‘s soundtrack, you will need the following: pencils, bongos, a pizza box, a pencil can, the tray at the bottom of a bird cage, a roller chair … and a lot of imagination.” Top Score’s Emily Reese discusses the music of Evolve with composer Jason Graves in this exclusive podcast.

Savage Music: Jason Graves and the Audio for Evolve

“The audio in games is sort of an unsung hero. Done well, it enhances a game’s atmosphere without distracting you from the action. Today we’re talking with Jason Graves for his thoughts on game audio and what it was like to compose music for Evolve.” Read the interview.