News

Stencil Magazine Interview:
January 24th, 2012 - "Jason Graves is a fantastic composer. We were lucky enough to catch up with him and find out exactly how intense the life of a game composer can be!" Read the complete article.


Game Developer's Choice Awards 2012:
January 20th, 2012 - Dead Space 2 has been nominated for "Best Sound" at the Game Developer's Choice Awards. The awards ceremony takes place Wednesday, March 7.


Game Developer's Conference 2012:
January 15th, 2012 - Jason is speaking on "The Art of Noise - Incorporating Aleatoric Music In Your Orchestral Scores" with friend and fellow composer Garry Schyman at GDC this year. He is also giving the general lecture "Game Music, 2012" during Audio Boot Camp.


Jason Named SEMO 2011 Western Composer of the Year:
December 28th, 2011 - "Jason Graves demonstrated his creativity with five high-powered sequels and two charity albums this year. He especially shone with Dead Space 2, where he took gamers on a frightening but touching musical journey that exceeded even the esteemed original." Read the complete list of awards


Best Video Game Soundtracks of 2011:
December 16th, 2011 - MPR's Emily Reese has named Jason's score to Dead Space 2 one of the Best Video Game Soundtracks of 2011. "Jason managed to write music for a game that doesn't remotely sound like it came from one. Dead Space 2 is hauntingly beautiful." Read the complete review.


Game Reactor Interview:
December 15th, 2011 - "Some scares in Dead Space, and a lot of its atmosphere, can be accredited to this man. Jason Graves is coming on ten years of composing game music, and in this exclusive interview, talks about his work, inspirations and collaborating with some of gaming's best." Read the full interview.


Square Enix Music Annual Game Music Awards:
December 3rd, 2011 - Jason has received four nominations from Square Enix's Annual Game Music Awards 2011 - "Best Score" nominations for Dead Space 2 and Heroes VI plus "Outstanding Contribution by Composer" and "Outstanding Contribution by Ensemble" for Lacrimosa from Dead Space 2.


Gaming's Best Composers:
November 15th, 2011 - Jason is featured in GameSpy's Special Feature "Behind The Music: Gaming's Greatest Composers."


Heroes of Might and Magic 6:
October 18th, 2011 - Heroes 6 is now shipping! Jason's bombastic score can be heard in the game and in many of the official trailers on the Official Heroes 6 website.


2011 A.E.S. Convention:
September 20th, 2011 - Jason will be speaking the 131st A.E.S. Convention in New York on October 22nd - Making Music for Games: The State-of-the-Art. "This renowned panel of experts pulls the curtain back on the process of making music for blockbuster games. Get the inside perspective on the latest trends in the composition, production, and integration of music for interactive entertainment."


Dead Space Live in London:
August 10th, 2011 - Immerse yourself in the music that brings your favourite video games alive, played by the London Philharmonic at Royal Festival Hall. "The Greatest Video Game Music" will include the world premiere of a suite of music from Jason's original score to Dead Space. Jason will also be attending the concert, scheduled for September 2, 2011.


Playstation Magazine Feature:
August 2nd, 2011 - Toby McCasker speaks to four maestros of video game music about composing in today's modern world of HD video and sound. Read the complete article.


Develop Conference 2011, Brighton:
June 21st, 2011 - Jason was invited to speak at the Develop Conference July 21st. Ali Fearnley, Develop Conference Director: "We're delighted Develop's audio track delegates will have the opportunity to hear Jason speak in Europe. Knowing the amazing work he produces, we are expecting his session to be truly inspirational." Read the details.


Pitchfork - Kill Screen:
May 12th, 2011 - "We're going to be highlighting some of Kill Screen's most interesting content here on Pitchfork on a regular basis, and this week, we have two pieces on the third-person shooter Dead Space." Read the full article.


Classical Minnesota Public Radio:
May 8th, 2011 - "What continues to amaze me as a gamer and a musician is the complexity of Graves' soundscape for the Dead Space games. This music does not sound like a soundtrack, it sounds like music made for a giant symphonic hall." Jason sits down with Minnesota Public Radio's Emily Reese to discuss his music. Listen to the radio interview.


Dead Space 2: How it was made:
April 3rd, 2011 - "There's a four-note tune that's forever fading in and out of Dead Space 2. An eerie little melody that'll lodge itself in your head and refuse to leave. Its notes? D-E-A-D. We sat down with composer Jason Graves for a new take on the horror game of the generation." Read the Computer and Video Games article.


BSO Spirit Interview:
March 29th, 2011 - "The game continues telling us the adventures of Isaac Clarke, surrounded by the perfect musical background created by the composer of the first game, Jason Graves." Read the complete interview.


Film Score Monthly Interview, Part Two:
March 22nd, 2011 - Part two of Jason's Film Score Monthly interview is now available. In "Lost In Dead Space, Part Two," Jason discusses video games, modern film scoring, Jurassic Park and Hans Zimmer.


Develop Magazine:
March 10th, 2011 - "Dead Space 2's score will not disappoint...but if the music conjures this thoughtful composer as a super scary, black leather-coated devil worshipper, think again." John Broomhall profiles Jason and his much talked about score for Dead Space 2 in this month's issue of Develop Magazine.


Thirteen 1 Magazine:
March 5th, 2011 - Jason is featured in Thirteen 1 Magazine's "Composer Profile," where he talks about his musical influences, playing games, and what makes a great game score.