“About a month away from the release of Until Dawn on PS4, we had the opportunity to sit down with Jason Graves, the man responsible for scoring Supermassive Games’ branching interactive horror. He was kind enough to let us in on a few of his trade secrets and discuss how he’s been helping the game’s developers ratchet up the fear factor. Until Dawn launches in North America on August 25th! In the meantime, have a listen to a preview of three of the game’s tracks.” Read the complete interview.
“In this half-day workshop, the studied percussionist Jason Graves will show a different approach to the composition process – using only percussion instruments. Showing examples from Tomb Raider and other titles, Graves will show basic approaches to rhythmic structures and developments. Together with the workshop participants, music will be developed by just using percussion to pictures.” Part of SoundTrack Cologne, August 19-23 2015.
“For the second time Jason Graves will be joining SoundTrack Cologne, August 19-23. In the past years he established himself even further as one of the most sought video game composers. He wrote the music for high profile games such as The Order: 1886, Dead Space, Evolve and the 2013 reboot of the successful Tomb Raider series.” Details can be found here.
Jason sat down with John Broomhall to discuss his multiplayer score for Turtle Rock’s Evolve in this month’s “Heard About” interview for Develop magazine.
Jason joined Patrick Phillips for a fourth time on Pop Culture Tonight, discussing his “powerful, tragic, dark, and most of all, epic” score for The Order: 1886. Listen to the full interview.
Sony has officially announced Jason as the composer for their biggest release of 2015, The Order: 1886. A digital copy of the soundtrack will be included with both the Premium and Collector’s Editions of the game. The complete score is over two hours long, spanning three years of music production. Watch the behind the scenes video, “Orchestrating The Order: 1886.”
“The audio in games is sort of an unsung hero. Done well, it enhances a game’s atmosphere without distracting you from the action. Today we’re talking with Jason Graves for his thoughts on game audio and what it was like to compose music for Evolve.” Read the interview.
Jason composed more than ninety minutes of original score for Square Enix’s ghost detective story. Available on all PC and console.
Jason recently sat down with Sam Hughes to discuss all things game music related. Read the complete interview.
“At the dawning of a new era, what better time to look back upon the musical high points across nearly a decade of games. It’s tough to narrow it down to a select few (or twenty), but here goes… Maestro, if you please!” The Soundtrack to a Generation.