Category Archives: Publicity

“People think of scary music whenever they hear my name” – An interview with Level and Gain

Though Jason has become widely recognized as a composer of horror music, his work on games such as Polyarc’s Moss demonstrates his ability to write music for a variety genres. Jason discusses this aspect of his career and more in an interview with Level and Gain. Read the full interview.

Ask Audio Feature: How To Create Horror Video Game Scores

“Long gone are the days when you picked up a game just because of its box art. When it comes to horror, the player is already in the mindset of immersing themselves in a horror environment; they’re prepared for a scary experience before they’ve even pressed start. That’s where the composers come in.” Read the full article here.