“The audio in games is sort of an unsung hero. Done well, it enhances a game’s atmosphere without distracting you from the action. Today we’re talking with Jason Graves for his thoughts on game audio and what it was like to compose music for Evolve.” Read the interview.
“Start your career as a video game musician today with our massive cover feature, including pro advice from the composers behind Assassin’s Creed, Tomb Raider, X-COM and more!” Get the October issue here.
Jason was interviewed for Audio Media’s feature article on the ever popular topic of sample libraries. Read the full article here. (Flash required)
“We sat down with film and video game composer Jason Graves this week to discuss his music on the video game “Murdered: Soul Suspect” by Airtight Games and Square Enix. Jason is also known for his work onTomb Raider, the Dead Space series, F.E.A.R. 3 and many more films and games!” Read the full interview.
“Jason is a multitalented composer who’s gifts for melody and memorable thematic work have really brought out the best in games. Creating a musical world that is both compelling and also thematically fascinating, Jason has really gone beyond the call of duty to make his own personal masterpiece for Square Enix’s Murdered: Soul Suspect.” Read the complete interview.
Jason composed more than ninety minutes of original score for Square Enix’s ghost detective story. Available on all PC and console.
Game Music Connect is for aspiring and professional composers of all backgrounds, featuring interviews, practical demonstrations and roundtable discussions with some of the world’s leading composers and audio directors. Jason will be returning to London in September as a guest speaker.