Minnesota Public Radio

“The Order: 1886’s developers were very clear when approaching Jason: they wanted music that depicted the weight its protagonists carry. Violins and high woodwinds were thrown out, and violas and cellos doubled up. Contrabassoons, bass clarinets and contrabass clarinets reinforced the extreme low frequencies, and the sound for The Order: 1886’s score took shape. There is a lot to learn and enjoy in this episode.” Listen to the podcast here.

Minnesota Public Radio

“If you’re assembling an orchestra to play Evolve‘s soundtrack, you will need the following: pencils, bongos, a pizza box, a pencil can, the tray at the bottom of a bird cage, a roller chair … and a lot of imagination.” Top Score’s Emily Reese discusses the music of Evolve with composer Jason Graves in this exclusive podcast.

The Order: 1886

Sony has officially announced Jason as the composer for their biggest release of 2015, The Order: 1886. A digital copy of the soundtrack will be included with both the Premium and Collector’s Editions of the game. The complete score is over two hours long, spanning three years of music production. Watch the behind the scenes video, Orchestrating The Order: 1886.”

Savage Music: Jason Graves and the Audio for Evolve

“The audio in games is sort of an unsung hero. Done well, it enhances a game’s atmosphere without distracting you from the action. Today we’re talking with Jason Graves for his thoughts on game audio and what it was like to compose music for Evolve.” Read the interview.