WSHU – Farlands

“‘Relaxing’ isn’t the first word that comes to mind when you listen to Jason Graves’ award-winning scores, including his visceral music for Far Cry Primal, The Order 1886, and of course, the terrifying Dead Space series. The developers of Farlands, a launch title for Oculus Rift, asked Jason for a playful score to help create the mood. As you’ll hear in our conversation, Jason found writing this OST a surprising change of pace.” Listen to the full interview.

Level with Emily Reese – Farlands

“Jason Graves joins us to talk about his music for the Oculus Rift VR game, Farlands. Last time Jason was on the show, we talked about Far Cry Primal. This music couldn’t be much different, and it was a blast to talk with him (and his parrot, Evie) about it. Go to the Patreon website.

Gamespot Interview – Dead Air

“If you play video games, chances are you’ve heard the music of Jason Graves–he’s composed the soundtracks for Far Cry Primal, 2013’s Tomb Raider, Dead Space, and Until Dawn. On this week’s episode, the Dead Air crew sits down to dissect how Graves finds signature sounds in the real world, and how he uses them to create unsettling atmospheres.” Listen to the podcast.

Sound & Picture Magazine

“Virtual reality is rewriting the rules for game sound design and audio implementation, but what does it mean for composing?” Jennifer Walden interviews Jason again, this time for the June 2016 issue of Sound & Picture magazine in “Farlands – VR Game Scoring.”