“The Order: 1886 is a cinematic game experience based on a tense and unique vision of a dark, Victorian-era London. Its soundtrack, composed by two-time BAFTA Award-winner Jason Graves, brings to life an alternate history, inspired by Knights of the Round Table lore and lycan mythology.” Read the complete interview (subscription required).
“Jason recently finished work on The Order: 1886 (Sony), Evolve (2k Games) and we talk about how he manages the long production timelines spanning several years and how both these games incorporate his music into the players experience.” Listen to the complete interview here.
“If you’re assembling an orchestra to play Evolve‘s soundtrack, you will need the following: pencils, bongos, a pizza box, a pencil can, the tray at the bottom of a bird cage, a roller chair … and a lot of imagination.” Top Score’s Emily Reese discusses the music of Evolve with composer Jason Graves in this exclusive podcast.
Sony has officially announced Jason as the composer for their biggest release of 2015, The Order: 1886. A digital copy of the soundtrack will be included with both the Premium and Collector’s Editions of the game. The complete score is over two hours long, spanning three years of music production. Watch the behind the scenes video, “Orchestrating The Order: 1886.”
“The audio in games is sort of an unsung hero. Done well, it enhances a game’s atmosphere without distracting you from the action. Today we’re talking with Jason Graves for his thoughts on game audio and what it was like to compose music for Evolve.” Read the interview.
“Start your career as a video game musician today with our massive cover feature, including pro advice from the composers behind Assassin’s Creed, Tomb Raider, X-COM and more!” Get the October issue here.
Jason was interviewed for Audio Media’s feature article on the ever popular topic of sample libraries. Read the full article here. (Flash required)