East Coast Game Conference 2015

Jason is a featured speaker at this year’s East Coast Game Conference, which takes place April 7-9 in Raleigh, NC. “It is with great pride that the East Coast Game Conference announces the inaugural year for the Audio Track. We have talks that run the gambit from learning how to break into the industry as an aspiring sound designer or composer, on up to advanced recording techniques for field capture of audio and designing the soundscape for a hit asymmetrical multiplayer game like Evolve.”

Minnesota Public Radio

“The Order: 1886’s developers were very clear when approaching Jason: they wanted music that depicted the weight its protagonists carry. Violins and high woodwinds were thrown out, and violas and cellos doubled up. Contrabassoons, bass clarinets and contrabass clarinets reinforced the extreme low frequencies, and the sound for The Order: 1886’s score took shape. There is a lot to learn and enjoy in this episode.” Listen to the podcast here.

Minnesota Public Radio

“If you’re assembling an orchestra to play Evolve‘s soundtrack, you will need the following: pencils, bongos, a pizza box, a pencil can, the tray at the bottom of a bird cage, a roller chair … and a lot of imagination.” Top Score’s Emily Reese discusses the music of Evolve with composer Jason Graves in this exclusive podcast.